Tuesday, July 8, 2014

Instruction set formats (fixed, variable, hybrid)

Clearly, the choices mentioned above will affect how the instructions are encoded into a binary representation for execution by the processor. This representation affects not only the size of the compiled program but also the implementation of the processor, which must decode this representation to quickly find the operation and its operands. The operation is typically specified in one field, called the opcode. As we shall see, the important decision is how to encode the addressing mode with the operations.

This decision depends on the range of addressing modes and the degree of independence between opcodes and modes. Some older computers have one to five operands with 10 addressing modes for each operand for such a large number of combinations, typically a separate address specifier is needed for each operand: The address specifies tells what addressing mode is used to access the operand. At the other extreme are load-store computers with only one memory operand and only one or two addressing modes; obviously, in this case, the addressing mode can be encoded as part of the opcode.

When encoding the instructions, the number of registers and the number of addressing modes both have a significant impact on the size of instructions, as the register field and addressing mode field may appear many times in a single instruction. In fact, for most instructions many more bits are consumed in encoding addressing modes and register fields than in specifying the opcode. The architect must balance several competing forces when encoding the instruction set:

1. The desire to have as many registers and addressing modes as possible.
2. The impact of the size of the register and addressing mode fields on the average instruction size and hence on the average program size.
3. A desire to have instructions encoded into lengths that will be easy to handle in a pipelined implementation. As a minimum, the architect wants instructions to be in multiples of bytes, rather than an arbitrary bit length. Many desktop and server architects have chosen to use a fixed-length instruction to gain implementation benefits while sacrificing average code size.

The three popular choices for encoding the instruction set. The first we call variable, since it allows virtually all addressing modes to be with all operations. This style is best when there are many addressing modes and operations. The second choice we call fixed, since it combines the operation and the addressing mode into the opcode. Often fixed encoding will have only a single size for all instructions; it works best when there are few addressing modes and operations. The trade-off between variable encoding and fixed encoding is size of programs versus ease of decoding in the processor. Variable tries to use as few bits as possible to represent the program, but individual instructions can vary widely in both size and the amount of work to be performed.

The variable format can support any number of operands, with each address specifier determining the addressing mode and the length of the specifier for that operand. It generally enables the smallest code representation, since unused fields need not be included. The fixed format always has the same number of operands, with the addressing modes (if options exist) specified as part of the opcode. It generally results in the largest code size. Although the fields tend not to vary in their location, they will be used for different purposes by different instructions. The hybrid approach has multiple formats specified by the opcode, adding one or two fields to specify the addressing mode and one or two fields to specify the operand address.

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